Team15 – Skateman – Development process blog

Week 9 Kinect learning and OSC learning (Bing Jiang (bjia7599): Kinect learning part; Yi Zhao(yzha0623): OSC learning part; Xiaoyun Hu(xihu8023): Develop computer vision component Kinect basis and PImage learning Bing Jiang (bjia7599) The first target of our basic program is to successfully connect Kinect and Processing, and read the depth data from Kinect. Thanks to The…

Week 9  Develop computer vision component To make the visual effect more cool, we changed the track colour from colorised to white. Then, We found that this effect has some delay and the frame rate is low (10-20 frame), it would not be very fluent. So we made another effect. This effect also looks good:…

#Blog 8 – week 9 – Design progress– Skate Man

At the first stage, we made a demo of our original concept. We use Kinect to detect the motion movement and then use open processing to make the effect. To make the visual effect more cool, we changed the track colour from colorised to white. After adjustment, this is a prototype: We found that this…

Lab A2 Submission 470469453 Xihu8023

The human aura wave Concept and technical design sketches, text, diagrams Everyone born with unique human aura. The human aura is an flowing energy that radiates from and surrounds the body (Tana,2018). I intend to simulate this phenomenon in my design. I use ultrasonic to get the distance data of the user. When people pass by, the waving…

#Blog 5 – week 6 – Design concepts– Skate Man

Design possibility There are several precedents that use the motion tracking and projected mapping to finish an interactive graphics on the ramp ground. The visual result is pretty cool, and the experience is quite fresh as well. We are going to analyze these projects as our references and considering the possibilities for us in achieving…

#Blog 3 – week 4 – background research summary– Skate Man

The Skateboard Safe Area Due to the skateboard outline structure and the various skate tricks (especially slides or grinds), there is little possible area can be arranged to put chips and sensors on. We call these areas the safe area. These areas provide potential possible for us that we can attach sensors on the skateboard…