Week 13 – Sk8er Bois – Fine tuning and Presentation

Week 13 involved fine-tuning our wearable design and getting ready for the Presentation on site. The day before the event, the Sk8er Bois went out to run last minute errands such as obtaining water, snacks, extra Velcro, batteries, and other items that might be needed during the event. During the actual event on Saturday, we…

Week 12 – Sk8er Bois – user testing: mixed reviews.

Week 12: a reprieve from the governor in the sky. Fortunately and unfortunately this week we were struck down by bad weather that postponed the scheduled Pilot Sk.8 event.    (https.//media.giphy.com/media/3osxYzIQRqN4DOEddC/giphy.gif) The good news, however, was additional time to develop Skating Sonified including additional user testing. First, though, we were incredibly excited to bring Skating Sonified…

Week 11 – Sk8er Bois – a meeting and a challenge.

Following the successful test of our first functional prototype, we were excited to demonstrate Skating Sonified in it’s most basic form for our tutor-advisor: Karen Cochrane. To do this we temporarily ‘downgraded’ our prototype. (Photo by Matthew Henry) Last week we had placed the iPhone and Bluetooth speaker into a temporary housing and tied it to…

Week 10 – Sk8er Bois – a working prototype

Week 10 was an exciting one for the Sk8er Bois as we tested our first prototype! Last week we identified a number of challenges after getting some real-world data generated by a professional skater at Sydenham Skate Park. This data indicated a number of challenges to overcome including: Mapping negative values as positive and maintain…

Max MSP/Ableton Live – Week 9 – Sk8er Bois

With the design concept finalised, we are in the progress are developing the code in Max MSP. Two separate patches have been produced serving specific purposes. The first patch is the running design Max for Live Device patch, and the second is a patch developed to acquire test data for analysis to identify data patterns…

In-progess Presentation – Week 8 – Skater bois

This week our team  put together a presentation that helped illustrate our concept and current progress. The presentation touched upon the general layout, applications, and outputs that will be used for our concept. We decided that the main programs and devices that will be used are: GyrOSC – phone app that uses sensors in phone…

Sonification – Week 7 – Sk8er Bois

Following feedback from the research and discovery report, the group discussed the two leading concepts and made a decision on which to pursue for the project. Interested in the concept of sonification, Team 14 decided to develop Tempo x Velocity. With more opportunity for further research and analysis of user motions we felt the concept…

Research Feedback & Design Progress – Week 6 – Sk8er Bois

Research & Discovery – Feedback From the research and discovery presentation and report, we received a range of feedback (positive and negative) for moving forward with our design project. As discussed during the presentation, our project statement(s) were too broad; we were attempting to tackle too many users with the project. We DON’T have to…

Week 5: The Bois start designin’

  After analyzing all the data and research, we began to move into the design phase. We all thought the best course of action would be to: 1st: Come up with our own individual solutions to the problem. (So that we would have a variety of different perspectives and answers). 2nd: Come together afterwards and…

WEEK 4: The Bois hit the books

When we finished last week we had created a team charter, agreed on a goal of our design project at Sydenham Skate Park, and divided areas of interest for further research in preparation for Assignment 1. “Creating exciting interactive artwork at Sydenham skate park” Synthesising the lecture material, assignment information, and notes from Lian, Louis, Karen, and…